The Mapsworn Wiki

Everything you need to conquer the real world β€” pixel by pixel.

πŸ“– Contents

1. Getting Started 2. Phone vs PC (Settler Mode) 3. Movement & GPS 4. Combat 5. Leveling & the Monk 6. Skills 7. Specializations 8. Equipment & Gear 9. Monster Bestiary 10. Legendary Bosses 11. Pets & Taming 12. Mounts 13. Flags & Territory 14. Teleporting 15. Cities 16. City Services (full list) 17. Dungeons 18. Kingdoms 19. Crafting & Resources 20. World Events 21. Manor 22. Trade Post & Economy 23. Anti-Cheat Rules 24. FAQ

1. Getting Started

Mapsworn overlays a pixel-art fantasy world on the real world using your GPS location. You explore by physically walking (on a phone) or by click-to-move (on PC). You hunt monsters, gather resources, claim territory with flags, found cities, and build kingdoms.

  1. Sign up with an email β€” you get a magic login link, no password.
  2. Pick Phone or PC when prompted (see next section).
  3. Hunt monsters near you for Pages (XP) and loot.
  4. Visit a Monk (in any city) to spend Pages + Food and level up.
  5. Plant a flag to claim 500m of territory.
  6. Found a city, then a kingdom, and conquer the map.
No wipes, ever. Anything lost to a bug is restored by hand. Your progress is permanent.

2. Phone vs PC (Settler Mode)

Mapsworn is built for walking outside with a phone, but PC players are fully supported.

ModeHow you moveNotes
πŸ“± PhoneReal GPS β€” walk in the real worldFull freedom of the map. Anti-cheat watches GPS speed.
πŸ–₯️ PC SettlerPick a starting location, then click-to-moveYou get a πŸ–₯️ Settler badge. No GPS needed. Exempt from the speed check.

If GPS is unavailable or you're on desktop, the game shows a "Phone or PC?" picker. Pick PC, drop a pin anywhere on Earth, and you play from there with click-to-move. If your account ever gets locked by a GPS misdetection, logging back in offers a one-click "switch to PC Settler mode" that unbans you.

3. Movement & GPS

4. Combat

Tap a monster to engage. Combat is automatic β€” you trade hits every ~1.5s until one side dies. Hostile monsters within 30m auto-aggro you.

If you die

Death is forgiving β€” you keep your level, all equipment, gold, and inventory. You only lose 3% of your current Pages, then instantly respawn at full HP where you fell.

You respawn on the spot, not at a city β€” if a tough enemy is still nearby it can re-engage. Move away or teleport out before it hits you again.

5. Leveling & the Monk

You don't auto-level. You collect Pages from kills, then visit a Monk in any city and spend Pages + Food to level up. Each level costs more Pages (Γ—1.35 per level) and more Food.

Pages needed for next level β‰ˆ 50 Γ— 1.35^(level-1). Food cost β‰ˆ 2 + levelΓ—1.6.

Every level grants +1 skill point. At level 10 you choose a specialization.

6. Skills

Spend skill points (1 per level) on passive skills. Re-spec is not free β€” choose wisely.

SkillMaxEffect
Hunter's Eye3+10% rare drop chance per rank
Scavenge5+15% gold from kills per rank
Triumph3Heal 5/10/15% max HP on kill
Focus3+1 attack per rank when below 50% HP
Pierce Armor3Ignore 1 enemy defense per rank
Provoke1Forces hostiles to attack you
Archery5Unlocks ranged weapons
Rally Cry3Restore 10% HP, 60s cooldown

7. Specializations

At level 10 you pick one. 5 ranks each.

SpecStylePer rank
βš”οΈ WarriorFrontline brawler+10 HP, +1 atk
🏹 RangerSwift hunter+5% crit, +10% pages from kills
🌿 DruidNature healer+1 regen, +20% heal potency
πŸ›‘οΈ KnightHeavy plate+2 def, +1 shield mastery

8. Equipment & Gear

Equip a weapon, shield, armor, and helm. Drops from monsters or buy at the Trade Post. Upgrade weapons at the Blacksmith (up to +5). Rarity: common uncommon rare epic legendary

ItemSlotStatsRarityValue
Iron SwordWeapon+3 atkcommon30g
Steel SwordWeapon+6 atkuncommon80g
War AxeWeapon+8 atkrare120g
Onyx SwordWeapon+10 atkepic200g
Baguette SwordWeapon+1 atk (novelty)rare50g
Shortbow / Crossbow / LongbowWeapon+4 / +6 / +7 atk (ranged)varies35–100g
Druidic StaffWeapon+5 atk (Druid)uncommon70g
Wood ShieldShield+2 defcommon25g
Iron ShieldShield+5 defuncommon70g
Leather ArmorArmor+15 HP, +1 defcommon40g
ChainmailArmor+30 HP, +3 defrare110g
Conquistador ArmorArmor+50 HP, +5 def β€” best armor in the gameepicDrop only: Shadow Lord / Inferno Wyrm (legendary bosses)
Leather CapHelm+1 def, +5 HPcommon18g
Iron HelmHelm+3 def, +10 HPuncommon60g
Sell All Unequipped button in your inventory dumps every loose item for gold β€” keeps what you're wearing.

9. Monster Bestiary

Monsters spawn procedurally near you. Passive ones (boar, stag, cat) won't attack first.

The world scales to you. Weak fodder always spawns (good for taming & easy Pages), but a share of nearby monsters track your level β€” so there's always a fair fight wherever you physically are. You can't out-travel the challenge in a GPS game, so it comes to you.

βš”οΈ Elite / Champion variants β€” from around level 9, normal monsters can rarely spawn as Elites (red β—† badge): ~2.4Γ— HP, hits harder, but far better loot (~2.6Γ— Pages, much higher gear-drop chance). The chance rises as you level. Elites are the open-world endgame hunt β€” risky, lucrative, and a real fight even for high levels.
MonsterHPATKPagesNotable drops
Stag / Boar8 / 101 / 26 / 8Food, leather, crude oil (boar)
Spider / Wolf12 / 14312 / 14Gold, leather
Kobold / Skeleton14 / 183 / 416 / 22Gold, basic gear
Orc / Satyr / Carnivore Flower18–224–526–28Leather, potion
Bandit / Harpy / Manticore22–325–730–50Gold, feathers (manticore)
Direwolf / Gnoll / Ghoul / Naga24–305–630–42Leather, crystal (naga)
Mummy / Gargoyle / Banshee22–305–736–38Gold, crystal
Werewolf / Lich / Centurion / Minotaur32–447–848–60Steel/war gear, crystal
Yeti / Ogre / Mimic πŸͺ€28–506–944–70Stone, big gold (mimic = disguised chest!)
Stone Golem / Troll44–60980Stone, crude oil, war gear
πŸͺ€ Mimics look like chests but are monsters β€” common in the Dojo & Mage Tower. Surprise enemy.

10. Legendary Bosses

Rare wandering bosses. Boss Hour (00:00, 06:00, 12:00, 18:00 UTC, first 30 min) makes them spawn ~5Γ— more often. There's no fixed boss location β€” walk around during the window. 100% equipment drop.

BossHPATKPagesDrops
Phoenix18012480Gold, food, potion
Ice Wraith20014580Leather, gold (web behavior)
Hydra22013540Leather, gold
Dragon24014600Stone, gold
Sea Serpent24014620Leather, crystal
Shadow Lord26015700Big gold, crystal (lifesteal)
Stone Titan28016640Brick, stone, crystal
Inferno Wyrm πŸ”₯36018800Most gold, potions (biggest boss)

11. Pets & Taming

There is no "summon". You tame: fight a wild Boar, Wolf, or Spider, get it low, and land the killing blow β€” there's a chance it joins you as a pet. Your pet trails you and fights alongside you. Train it at the Pet Trainer in cities (feed for XP, heal, boost attack). Pets level up and can evolve.

12. Mounts

Buy at the Stable. Mounts extend your movement range and show on your hero sprite.

MountRange bonusCostRarity
Riding Horse+300m1,500guncommon
Battle Boar+400m2,500grare
War Bear+500m5,000gepic

13. Flags & Territory

Plant a flag (costs 3 leather + 3 wood) to claim a 500m territory radius. Flags are permanently yours and persist even when you walk away. Upgrade a flag with a Roc Shrine to make teleporting to it free. Flags can be hardened and defended; rival players can attack them.

14. Teleporting

Tap one of your flags on the map β†’ TELEPORT. Costs 2 Roc Feathers (free if the flag has a Roc Shrine upgrade). Roc Feathers drop from manticores, eagles, and the Roc Nest dungeon. You can also teleport to your Manor (heals you full, free).

Teleport is server-confirmed β€” your hero moves only after the server approves, so it can't desync your character.

15. Cities

Found a city for 5,000g + 50 wood + 50 stone. Must be 1.5km from any other city. A city is a 600m hub with a trade post, dungeons, and ~25 services. New players get an auto-seeded ancient city (Ashenvale, Brimstead, etc.) spawned near them so there's always a hub within reach.

16. City Services (full list)

Tap a city to open its menu. Everything available:

βš” Dungeons (1 torch each, weekly)

Sewer (lvl 1) Β· Cavern (lvl 5) Β· Grove (lvl 10) Β· Roc Nest (lvl 15) Β· Dojo (lvl 20) Β· Dragon Lair (lvl 25) Β· Tower of the Golem (lvl 30)

πŸ› Services

Monk (level up) · Trade Post (market) · Tavern · Arena (PvP bot) · Blacksmith (upgrade weapon) · Stable (mounts) · Pet Trainer · Barbershop (cosmetics) · Cathedral (blessings) · Mage Tower (spell scrolls) · Library (gold→pages) · Watchtower (scouting) · Industry (Farm/Mill/Quarry)

πŸ›  Crafting

Refinery (5 crude + 1 food β†’ 1 refined oil) Β· Craft Torch (5 refined + 1 wood) Β· Bake Bricks (5 stone + 1 wood β†’ 1 brick) Β· Craft Buoy Β· Craft Raft (+400m range)

πŸ›‘ Defense & Misc

Build City Walls (1000g + 100 stone + 50 wood) Β· Collect Sale Proceeds Β· Buy Torches (3 for 150g)

17. Dungeons

Instanced wave-based runs. Need 1 torch + the level requirement + a weekly cooldown per dungeon. Bigger dungeons = bigger rewards.

DungeonMin LvlBossReward (pages / gold)
Sewer1Giant Spider250 / 100
Cavern5Troll500 / 250
Grove10Werewolf800 / 400
Roc Nest15Phoenix1,400 / 700
Dojo20Oiyoi Master2,000 / 1,100
Dragon Lair25Dragon3,500 / 1,800
Tower of the Golem30Stone Titan5,000 / 2,500
Under-level? The game now tells you and refunds your torch β€” your weekly run is not wasted.

18. Kingdoms

Found a kingdom for 10,000g + 100 brick + 100 stone + 100 wood (level 5+). A kingdom is a player faction with a shared bank and members. Build city walls to defend territory. Scheduled kingdom-vs-kingdom war is on the roadmap.

19. Crafting & Resources

ResourceSourceUsed for
GoldKills, chests, sellingEverything
FoodBoar, stag, farmsLeveling at Monk
WoodChopping treesFlags, crafting, walls
LeatherAnimalsFlags
StoneMining rocks, golemsCities, walls, bricks
BrickBake at city (5 stone + 1 wood) or Stone TitanKingdoms, walls
Crude OilBoar, trollRefine β†’ torches
Refined OilRefineryTorches, buoys
TorchCraft or buy (3/150g)Dungeon entry
Roc FeatherManticore, eagle, Roc NestTeleporting
CrystalRare dropsSpell scrolls
PotionDrops, mage tower+15 HP

20. World Events

Global, scheduled, same for everyone. The buff strip (bottom-left) shows active events and a countdown to the next. Tap a chip for details.

EventWhen (UTC)Effect
πŸ”΄ Boss Hour00/06/12/18, first 30 minLegendary spawns Γ—5, +50% pages
🟑 Double PagesAll Saturday & SundayAll page rewards doubled
🟠 Treasure Rush13:30–14:30 dailyGold drops doubled, +25% rare drops
🟣 Plague Night21:00–03:00~60% of monsters become undead (skeleton, ghoul, werewolf, etc.)
Plague Night isn't an action β€” you don't wait or idle. Just hunt as normal; you'll fight undead variants instead of regular monsters.

21. Manor

Build a personal manor (200g + 50 wood + 30 stone) at your location. Tap it on the map to teleport home + full heal, free, anytime. One manor per player β€” raze it to move it.

22. Trade Post & Economy

Every city has a Trade Post. List items for sale (gold or food price), browse and buy from other players or NPC seed listings. Sale proceeds go to escrow β€” collect them from the city menu. NPC "Quartermaster" listings seed every city with starter gear.

23. Anti-Cheat Rules

24. FAQ

Is it free?

Yes, completely. No pay-to-win, no loot boxes. Optional Patreon supports the solo dev + servers (cosmetic perks only).

Do I need to download anything?

No β€” it runs in your browser. Add it to your home screen for an app-like experience.

Will there be a wipe?

No. Never. Bug-lost progress is restored manually.

Does it sell my location?

No. Location is used only to render the game world. Never sold, shared, or logged beyond gameplay state. Privacy policy.

My PC and phone show different progress.

Hard-refresh both. The sync is server-authoritative now; the device with the most progress wins and the other pulls it.

Where do I get help?

The Discord β€” #bug-reports and #suggestions. The dev ships fixes within hours.

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